![]() ![]() Modified Liquid texture pack file for LZDoom / Questzdoom: click on the green code button to see the download. zip files, the files that you download are to replace the original files. Modified files for the LZDoom / Questzdoom port: scroll down to assets section to find the. if you have any questions or troubles running the files please dont ask me as i am only focused on the gzdoom version. A user by the name of emawind84 has made a modified version of my (LTP) file and also a modified version of the LZDoom / Questzdoom port to make the (LTP) shaders work. check that your GPU driver's are up to date. the mod should work on older official release versions of GZDoom as long as it is a version that supports specular and normal maps. gzdoom 4.6.0b ( b = Beta / DevBuild version ) ![]() make sure to use the gzdoom official release versions, as development builds "DevBuild" can be unstable sometimes.Įg. if the textures appear static or incorrect for you, try using the Vulkan or OpenGL API. the Softpoly and OpenGLES API seem to only display the static place holder textures for me. Textures or shaders not appearing correct. some credits would be nice and a link to this page if people want to find and download the original file. you are free to use this in your own Doom map / mod. When using the pack, make sure to place the file last in your load order to override any other liquid textures that your mod packs and maps may be using. to obtain the best looking results the GZDoom linear texture filter woks well. Comes with a texture patch file for doom 1 level E4M5. The user guide also demonstrates on how to create you own patch file to make the shader work for custom maps that use their own textures. comes with a test map and a user guide that goes into detail about the pack and for map builders to use. The liquids have sprite clipping to make the monsters and player appear to be standing in deep water. Underwater shader for wobbly screen effect. this may come in handy when using other mods The full version file, has a option menu to toggle on / off the small and large splash particles separately, you can also adjust the size of the large splashes. (The "No Splash" version is for use with mods that may use their own terrain effects) Comes with 2 main files to help with mod compatibility. The texture pack is only supported for gzdoom as it uses shaders to create the texture animation and final color. Compatible for DOOM 1, DOOM 2, Plutonia and TNT. water / slime / blood - increased gloss values by 200%, looks more wet and polished under dynamic lights. toxic - small adjustments to specular values. new HD cold magma texture and normal map, added extra distortion and animation speed to the hot lava to make it look more active. Lava - parallax wave animation now adjusts diffuse color, this visually makes it looks like the hot lava is changing its height between the cold magma islands. Version 4.0 which is an older build of this mod and worked for gzdoom and zandronum go here : ![]()
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